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scum update

This topic contains 6 replies, has 3 voices, and was last updated by  Powerbits 20 hours, 11 minutes ago.

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  • #25251

    Powerbits
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    Patch Notes 0.1.17.8849 [Sept 18, 2018]

    Various client/server performance tweaks

    Added Atlas LODs for Factory Hangar 01 (cleanup old LOD fbx files)

    Projectile initial lifespan reduced to 6 seconds

    Increased server tick rate

    Added Atlas and bake LODs for Silo Factory and Hangar to Chimney bridge (edited materials, added textures)

    Added new Atlases and recreated all new LODs for Jail Entrance Building Bridge01/02/03

    Refinery elements – Added Extra Lods (Distant City optimization)

    Added Atlas LODs for Jail Workshop

    Added silver version of DEagle .50 and .357 that can be found through the world.

    Fixed a bug where it was possible to add an item to a container inside a container (e.g. backpack inside a backpack), should fix an item duplicating exploit

    Added admin command #SetTime to control server time

    Disabled pace adjustment with the scroll wheel in inventory

    Added DEagle to event loadout (You can use the silver ones in events)

    Actions which need a selected item should by default take the item in hands into account (You do not need to select the item in your hands anymore to perform various actions: Fire starting, can opening, etc… but the corresponding item for the action still needs to be in hands)

    Disabled prisoner visibility hiding in first person view, if not camouflaged. (Players won’t pop invisible/visible randomly in first person anymore)

    Tweaked footsteps attenuations. (Lowered the radius of footstep sounds)

    Added distinct sound to granades when they impact with the ground

    Landscape C_4, D_4 grass.flushcache (Fixed a bug where on D4 was no foliage)

    Prison – Added Extra loot packages (Cover)

    Fixed collision on barracks where you were stuck in it.

    #25254

    SpartanTwoSix
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    Hmm Wonder if the golden eagle will be lost of you get killed

    #25506

    [PBS]PapaBear
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    <p style=”text-align: left;”>There is a big update coming either This or next weekend. I hope some people wanna join there, played the game alot and can be helpfull with tips and tricks :)</p>
    new update coming is cars, fortifications, new areas – big military port, and villages + caves. Will also include blueprint setup for all buildings. Check news on steam to catch up 🙂

    #25806

    [PBS]PapaBear
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    Hello guys and girls!

     

    the devs have informer that there is a BIIIG update coming This friday.

    they have hinted to This coming out on friday :

    full nudity

    partial bodyhair growth

    bows, arrows, and more crafting for the people wanting to live Off the land.

    fortifications for existing buildings

    more craftable shacks/towers etc.

    cars (suv) and tractor

    10 new weapons

    more puppets on the map(decreasing lag per puppet)

    implemented better cooking

    more metsbolism options

    more availability for character creation.

     

     

    Stay tuned on friday for This big update !

    the server Will be updated asap after update release

     

    papa bear

     

    #25899

    [PBS]PapaBear
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    Hello!

     

    here is a little eye-candy for all Our prisoners!

    https://steamcommunity.com/games/513710/announcements/detail/1721959164032681173

    it has not been announced when fortifications and cars will be ingame, but it seems as we can expect the cars before the fortifications

    i will keep you updated as good as i can 🙂

     

    Papa Bear

    #26016

    [PBS]PapaBear
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    hey People!

     

    take a look at whats in progress, we might see something released tomorrow, but not sure what is on that update as of now 🙂

     

    https://steamcommunity.com/games/513710/announcements/detail/2535985526471294952

    #26017

    Powerbits
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